GameTeam

data class GameTeam(val group: Group, val players: MutableList<PlayerUser> = mutableListOf(), var dungeon: Dungeon? = null, var difficulty: Int = 1, var inBattle: Boolean = false)

游戏队伍数据类

Constructors

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constructor(group: Group, players: MutableList<PlayerUser> = mutableListOf(), dungeon: Dungeon? = null, difficulty: Int = 1, inBattle: Boolean = false)

Properties

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游戏难度等级,默认为1

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当前所在的地下城,可为空

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val group: Group

队伍所属的组别

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是否处于战斗状态,默认为false

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队伍中的玩家列表,默认为空的可变列表

Functions

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启动游戏团队的游戏进程

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将GameTeam对象转换为GameProcess对象