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OneMoreRun
1.0.0
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OneMoreRun
/
cn.chahuyun.omr.game
/
Impact
/
Impact
Impact
constructor
(
baseValue
:
Long
,
sourceTypeString
:
String
,
source
:
GameEntity
,
targets
:
List
<
GameEntity
>
,
damageType
:
DamageType
=
DamageType.PHYSICAL
,
isTreatment
:
Boolean
=
false
,
finalValue
:
Long
=
0
)